TcpBinReceive
Function Block - Receives characters over a socket connection.
Inputs
Input |
Data Type |
Range |
Unit |
Default |
Description |
---|---|---|---|---|---|
Execute |
BOOL |
0 to 1 |
N/A |
No default |
On the rising edge, request to perform copying a file. |
ID |
UDINT |
N/A |
N/A |
No default |
The ID of the client socket. |
Data |
USINT[ ] |
N/A |
N/A |
No default |
The array where the received data is stored. |
MaxChar |
DINT |
N/A |
N/A |
No default |
The maximum number of bytes to receive. |
Outputs
Output |
Data Type |
Range |
Unit |
Description |
---|---|---|---|---|
Done |
BOOL |
|
|
If TRUE, the command completed successfully. |
Error |
BOOL |
|
|
If TRUE, an error has occurred. |
ErrorID |
DINT |
|
|
Indicates the error if Error output is TRUE. See the table in File and TCP/IP Function Block ErrorIDs. |
NbRcv |
DINT |
|
|
The number of characters actually received. |
Remarks
-
- It is possible that the socket becomes invalid if an error occurs in the TCP connection after this function block is called.
Use the TcpIsValid function block after TcpSend.
If the socket is no longer valid, close it using the TcpClose function block.
- It is possible that the number of characters actually received is less than the number expected.
- In this case, call this function again on the next cycle to receive the pending characters.
Figure 1: TcpBinReceive
FBD Language Example
Not available.
FFLD Language Example
Not available.
IL Language Example
Not available.
ST Language Example
(* TcpBinReceive example *)
CASE StepCounter OF
0:
Inst_TcpBinReceive(TRUE, MySocketID, MyDataArray, 256);
StepCounter := StepCounter + 1;
1:
Inst_TcpBinReceive(TRUE, MySocketID, MyDataArray, 256);
IF Inst_TcpBinReceive.Done THEN
BytesReceived := Inst_TcpBinReceive.NbRcv;
Inst_TcpBinReceive(FALSE, 0, MyDataArray, 0);
StepCounter := StepCounter + 1;
END_IF;
END_CASE;
See Also