MLAxisGenReadAcc

Pipe Network motion icon

 FunctionClosed A function calculates a result according to the current value of its inputs. A function has no internal data and is not linked to declared instances. - Gets the accelerationClosed A change in velocity over time. Because velocity is a vector, it can change in two ways: a change in magnitude and/or a change in direction. In one dimension, acceleration is the rate at which something speeds up or slows down. However, more generally, acceleration is a vector quantity expressing the change with time of the velocity both in magnitude and in direction. See these Wikipedia articles for more information: http://en.wikipedia.org/wiki/Velocity http://en.wikipedia.org/wiki/Euclidean_vector http://en.wikipedia.org/wiki/Rate_(mathematics) of the internal generator of an axis.

Inputs

Input

Data Type

Range

Unit

Default

Description

AxisID

DINT

No range

N/A

No default

ID Name of the Axis block.

Outputs

Output

Data Type

Range

Unit

Description

OK

BOOL

FALSE, TRUE

N/A

Returns TRUE when the function successfully executes.

See Pipe Network - General Rules.

Acceleration

LREAL

No range

User unit/sec2

Returns the Axis Acceleration value.

See Set the Axis Block Position Units.

Remarks

None

FBD Language Example

FFLD Language Example

IL Language Example

Not available.

ST Language Example

Axis1_Acceleration := MLAxisGenReadAcc( PipeNetwork.Axis1 );

See Also