MLTrigInit
Function - Initializes a Trigger object for use in a PLC program.
Inputs
Input |
Data Type |
Range |
Unit |
Default |
Description |
---|---|---|---|---|---|
BlockID |
DINT |
-2147483648 to 2147483647 |
N/A |
No default |
ID number of an initiated Trigger object. |
Input_Axis |
STRING |
No range |
N/A |
No default |
Name of the axis where the Fast Input is located. |
InputID |
DINT |
-2147483648 to 2147483647 |
N/A |
No default |
ID number of the Fast Input. InputID INT Range = 0 to 1
|
Edge |
DINT |
0 to 2 |
N/A |
No default |
The edge to trigger on.
|
Outputs
Output |
Data Type |
Range |
Unit |
Description |
---|---|---|---|---|
Default (.Q) |
BOOL |
FALSE, TRUE |
N/A |
Returns TRUE if the function block is executed. See Function - General Rules. |
Remarks
- This function block is automatically called if a Trigger Block is added to the Pipe Network, with user-defined settings entered in the Pipe Blocks Properties screen.
- The Trigger object monitors a selected Fast Input and captures the time of a rising or falling edge event.
- With the time and pipe position information, the Trigger object extrapolates the axis position when the Fast Input event occurred.
- Parameters to enter include:
- The name of the Pipe Block.
- The Axis where the Fast Input is located.
- The number of the desired Fast Input.
- Whether to trigger on the rising or falling edge of the input.
-
-
Trigger objects are normally created in the Pipe Network using the graphical engine.
You do not have to add MLTrigInit function blocks to their programs.
Parameters are entered directly in pop-up windows and the code is automatically added to the current project.
Fast Homing - Inputs
See these topics for more information:
- Fast Homing Example with the Pipe Network Motion Engine Axis Pipe Block
- Fast Homing Example with the PLCopen Motion Engine
- Fast Inputs with Pipe Network Motion
- Pipe Network Registration and Fast Homing
- Registration Position Capture Example with Pipe Network Trigger Block
FBD Language Example
FFLD Language Example
IL Language Example
Not available.
ST Language Example
//Create and Initiate a Trigger Pipe Block named “Trigger” and set it up to receive the trigger signal from Axis1, capture engine 0, and the rising edge of the signal
TRIGGER := MLBlkCreate( 'TRIGGER', 'TRIGGER' );
MLTrigInit( TRIGGER, 'Axis1', 0, 1 );
See Also