MLTrigInit

Pipe Network motion icon

 Function - Initializes a Trigger object for use in a PLC program.

Inputs

Input

Data Type

Range

Unit

Default

Description

BlockID

DINT

-2147483648 to 2147483647

N/A

No default

ID number of an initiated Trigger object.

Input_Axis

STRING

No range

N/A

No default

Name of the axis where the Fast Input is located.

InputID

DINT

-2147483648 to 2147483647

N/A

No default

ID number of the Fast Input.

InputID INT

Range = 0, 1

  • 0 = Touch Probe 1 / Capture Engine 0
  • 1 = Touch Probe 2 / Capture Engine 1

Edge

DINT

0 to 2

N/A

No default

The edge to trigger on.

  • 0 = disable the Fast Input.
  • 1 = rising edge.
  • 2 = falling edge.

Outputs

Output

Data Type

Range

Unit

Description

Default (.Q)

BOOL

No range

N/A

Returns TRUE if the function block is executed.

See Function - General Rules.

Remarks

  • This function block is automatically called if a Trigger Block is added to the Pipe Network, with user-defined settings entered in the Pipe Blocks Properties screen.
  • The Trigger object monitors a selected Fast Input and captures the time of a rising or falling edge event.
    • With the time and pipe position information, the Trigger object extrapolates the axis position when the Fast Input event occurred.
  • Parameters to enter include:
    • The name of the Pipe Block.
    • The Axis where the Fast Input is located.
    • The number of the desired Fast Input.
    • Whether to trigger on the rising or falling edge of the input.

  • Trigger objects are normally created in the Pipe Network using the graphical engine.
    You do not have to add MLTrigInit function blocks to their programs.
    Parameters are entered directly in pop-up windows and the code is automatically added to the current project.

Fast Homing - Inputs

See these topics for more information:

FBD Language Example

FFLD Language Example

IL Language Example

Not available.

ST Language Example

//Create and Initiate a Trigger Pipe Block named “Trigger” and set it up to receive the trigger signal from Axis1, capture engine 0, and the rising edge of the signal
TRIGGER := MLBlkCreate( 'TRIGGER', 'TRIGGER' );
MLTrigInit( TRIGGER, 'Axis1', 0, 1 );

See Also